Subject: Tangible vs Intangible ways to store memories and if there is a trend for one or the other for people who have normal memory vs people who struggle to retain memories.
Outcome: Hole for those who struggle with memory to have an intangible way of storing them (example: website). It seems like a good hole because I don’t think it’s a good option to have an intangible storage space for memories for people struggling with memories. There were only three options that result in tangible results to help people remember.
Subject: Organizations and products that rely on photography to capture memories vs other ways to preserve memories. This is compared to tangible vs intangible ways of storing memories to see what occurs most often.
Outcome: It’s most common that photography is used to capture and store memories. There are many places that will take the photos and turn them into something tangible like a book, calendar, home decor, etc. There is a hole for other tangible ways of preserving memories besides writing them down, at least from what I could find. There hole for intangible ways of storing photography occurred mainly because websites and organizations offer other options besides strictly online photo books.
Subject: Voluntary vs involuntary memories compared to trigger vs cue for the differences between the two memory types.
Outcome: The holes were confirmations of what I have learned so far. Voluntary memories occurs off of cues or trying to remember and, therefore, aren’t summoned by triggers. Involuntary memories occur off of triggers rather than being cued, told to remember something. Consequently, journals and photos can work as ways to store both kinds.
Subject: Voluntary vs involuntary memory types compared to tangible vs intangible ways to bring about memory or capture a memory and store it for later.
Outcome: There were gaps in each section, partly due to the fact that a few things listed can work as tangible for either type of memory. In addition, the trigger or cue can be intangible.
Subject: Sensory experiences vs the subject compared to the tangibility of the subject originally or if it made the subject more tangible than before.
Outcome: There were multiple museums that have started incorporating multi-sensory experiences into museums usually through the use of buttons to hear or see something. There are some living history experiences, which can make the past seem more real and maybe memorable. Van Gogh Alive appealed to the sight through rooms with enlarged portions of his paintings that made the viewer engage with them differently. Multi-sensory Met used a variety of techniques to make art that was untouchable more real for the viewer via sound and scents.
What has been done before?
Websites where people input their memories by writing about them and also storing images, music, and stories based on them. Personal photo books or products with a photo based on a person’s submission to an organization. Multisensory Met-booklet or buttons that let viewers interact with art they can’t touch by providing a scent or sound.
Who is the audience?
Hopefully all ages can engage in some way. Many people, young or old, have the ability to remember an event or recall their past. People that visit the gallery. People that need to take some time to destress and slow down.
What characteristics best describe the envisioned outcome?
A positive experience that makes people slow down and reflect. Possibly using sounds, images, and scents that relate someway to a personal story and someone can experience them and turn them into their own experience. They may remember something or at the least slow down.
What makes the project unique?
It may start off of a personal story but people can engage and turn it into something meaningful for them. Or they can put themselves in my shoes and try to understand why something is significant for me.
Why do you believe your project will succeed?
Trying to make something that is intangible tangible it some way. The idea of taking senses and memory and presenting it in a new way. It will make people slow down for a moment and reflect.
What are elements my project must include?
It has to have something people can engage in and interact with.
It should communicate a positive message. Memories can be good and bad but I want to try to keep the focus on positive memories.
How can I describe my project in a sentence (or two)?
Memory and reflection-people have memories and are made up of experiences. Reflection can bring back defining moments in a person’s life and shows them how their past experiences have shaped them and the significance of those past events.
What are main ideas my project needs to convey?
Reflection, value memories